The Xlarth'qll are a remarkably human-like race that primarily inhabit the bustling metropolis of Hubland. Known for their adaptability and social nature, they have built a sophisticated urban civilization with towering spires and intricate underground networks.
Ecleptors are a magically gifted humanoid race who make their home on the floating island of Kuwagel Flurpenstein. Their society revolves around arcane knowledge, with each individual developing unique magical abilities during adolescence.
The Winged are a race of humanoid crows that dominate the skies above the kingdom of Taido. With their glossy black feathers and piercing yellow eyes, they are both revered and feared by ground-dwelling races.
The D'Gongins are a simian race that thrives in the dense jungles of N'Baba Doff. With their prehensile tails and incredible agility, they move effortlessly through the canopy, building elaborate tree villages connected by vine bridges.
The DingleHoff Durgensnobbers are a stout, dwarven-like race that forms the backbone of the NanaDoob Confederation. Known for their impressive facial hair and their love of complex mechanical devices.
Smognar are an undead race of soldiers who serve the mysterious King of the Huckten Sector. Created through ancient necromantic rituals, they retain some memories of their former lives but are bound to eternal service.
Archions are a futuristic race of blue-skinned humanoids who inhabit the Svekten Ether, a dimension adjacent to the material plane. Their civilization is technologically advanced beyond comprehension.
Cranks are a race of sentient robots that were exiled to the frozen wasteland of Tundrus. Created by an ancient civilization that has since disappeared, they have developed their own culture and society.
The Crudefrudel are a race of humanoid crabs that dwell in the coral cities of the West Meridian Ocean. Their hard exoskeletons come in vibrant colors that indicate social status.
Tentacrodions are octopus-humanoid hybrids that inhabit the deep trenches of the East Meridian Ocean. With their eight prehensile limbs and highly developed brains, they are among the most intelligent races.
The Jovithar are a race of humanoid lizards that have adapted perfectly to the swampy marshlands of Gordon. With their slick, scale-covered skin and webbed digits, they move effortlessly through the murky waters.
Douglins are a goblin-like race that live in the slums and outer walls of the City of Hubland. Small, green-skinned, and incredibly resourceful, they survive by scavenging and repurposing what others throw away.